首页> 外文OA文献 >‘I felt like I’d stepped out of a different reality’: \ud possible worlds theory, metalepsis and digital fiction
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‘I felt like I’d stepped out of a different reality’: \ud possible worlds theory, metalepsis and digital fiction

机译:‘我觉得自己已经走出了另一种现实’:\ ud 可能世界理论,成骨症和数字小说

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摘要

This chapter offers a possible worlds theory (e.g. Ryan 1991, Bell 2010) approach to metalepsis and, through its application to digital fiction in particular, shows how possible worlds theory can offer as a transmedial approach (Ryan 2005) to this ontologically transgressive fictional device (cf. Bell and Alber 2012). In narrative theory, a metalepsis refers to a point in a text when an entity appears to move between narrative levels such as when a character talks to the narrator of the text s/he is in or when an author becomes a character in the novel s/he is writing (Genette 1980, Fludernik 2003). This chapter argues that conceptualising metalepses as transgressions between worlds as opposed to the more abstract concept of diegetic levels more accurately accounts for what readers are asked to imagine happens when they encounter a metalepsis. It then shows how Possible Worlds Theory - and the concepts of counterparthood and transworld identity in particular - provides a systematic and replicable means of conceptualising and analyzing metalepsis. By combining the Possible-Worlds approach with the stylistic and multimodal analyses of Campbell and Alston's (2010) digital fiction Nightingale's Playground the chapter show how metalepses occur, not just through verbal language as is common in print texts, but also through non-textual elements such as sound, images and interactive interface elements. Further, it shows that digital fiction allows metalepses to take place across the actual-fictional world boundary so as to insert the reader within the fiction in a way that is simply not possible in print. The chapter concludes that possible worlds theory is able to model metalepses more accurately than other theories of narrative that do not have an ontological focus and also that the approach can facilitate both a transmedial and media-specific analysis of metalepses.
机译:本章提供了一种可能的世界理论(例如Ryan 1991,Bell 2010),用于瘦身症,并特别通过其在数字小说中的应用,展示了可能的世界理论如何作为一种中介方法(Ryan 2005)为这种本体论上越界的虚构设备提供方法。 (请参阅Bell和Alber 2012)。在叙事理论中,当实体出现在叙事层次之间移动时,例如当角色与文本的叙述者说话时,或者当作者成为小说中的角色时,金属刻痕是指文本中的一个点。 /他正在写作(Genette 1980,Fludernik 2003)。本章认为,将残骸概念化为世界之间的过犯,而不是将抽象的“肥胖水平”概念更准确地解释了读者被要求想象的当他们遇到残骸时发生的事情。然后,它展示了“可能世界理论”,尤其是对等关系和跨世界身份的概念,如何提供系统化和可复制的概念,并分析了成肌症。通过将“可能世界”方法与Campbell和Alston(2010)数字小说Nightingale的Playground的文体和多模式分析相结合,本章不仅通过印刷文本中常见的口头语言,而且通过非文本元素,展示了残肢的发生。例如声音,图像和交互式界面元素。此外,它表明,数字小说允许在真实的小说世界边界上发生过大的缩影,从而以一种在印刷中根本不可能的方式将读者插入小说中。本章的结论是,与其他没有本体论关注的叙事理论相比,可能的世界理论能够更准确地对足部解剖模型进行建模,并且该方法还可以促进对足部解剖学的中介和特定于媒体的分析。

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    Bell, Alice;

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